Anime Squadron Wiki

One search box across every currency, mechanic, unit and active code - no official Anime Squadron wiki exists, so this is our attempt at the reference it would be. Sourced from our own verified unit data, UPD 0.75.

Quick answer

  • No official Anime Squadron wiki or Trello exists yet - Komplex Studio runs Discord only.
  • 8 currencies/resources, 8 core mechanics, 33 units, 12 active codes - all searchable below.
  • Yen only comes from Fastwagon. Primal Cores are a material, not a spendable currency.
  • Every currency below is paired with its exact source (which code or quest) and its exact sink (what it costs to spend).
  • Search box below covers all four categories at once - type a unit, a currency, or a code.

Currencies & resources

Eight resources worth knowing by name. Amounts below are the ones we can point at a real in-game cost or code reward - see the linked pages for anything deeper.

Gems

Premium currency. Source: codes UPD0.75! and SryForLongMaintenance!! each pay 1,000, EventChanges pays 2,000, plus the daily AFK Chamber drip. Sink: 50 Gems per Basic or Selection banner pull.

Gold

General-purpose currency. Source: code StrongestChallenger! pays 10,000, UPD0.75! pays 1,000, and the Primal Fusion questline's "clear 100 Raid stages" quest pays 7,500. Sink: evolution fusions - Gometa's final fuse alone needs 5,000.

Yen

Source: Fastwagon is the only unit with the Wealthy trait, and it's the sole generator - no Fastwagon, no steady Yen income. Sink: not itemized in our verified data yet; treat it as this game's core economy currency until we confirm the exact spend.

Trait Shards

Source: code EventChanges pays 100. Sink: 25 per trait reroll attempt, plus 10 apiece for the "awaken Goki SSJ4" and "awaken Vegata SSJ4" Primal Fusion quests (20 total on the road to Gometa). Superior lands ~2% per reroll.

Reroll Cubes

Source: the Primal Fusion quest "clear 500 Infinite Mode waves" pays 15 - the only source we have a number for. Sink: not itemized further in our data past that questline reward; we haven't confirmed a direct spend yet.

Bounty Tickets

Source: code UPD0.75! pays 3. Sink: the weekly Bounty shop - we haven't itemized its catalog yet, so budget conservatively until we confirm exact costs.

Baras Coins

Source: code EventChanges pays 10. Sink: pulls on the Event banner - Baras (Meteoric Burst) is the only unit that banner currently offers.

Primal Core

Evolution material, not a spendable currency. Source: raids and dailies (exact drop rate not published). Sink: Gometa's fusion needs exactly 1.

Best source right now, at a glance

If you only have time to redeem one thing today, this is which source pays the most of each resource in a single hit.

ResourceBest current source
GemsCode EventChanges - 2,000 in one redeem
GoldCode StrongestChallenger! - 10,000 in one redeem
Trait ShardsCode EventChanges - 100 in one redeem
Bounty TicketsCode UPD0.75! - 3 in one redeem
Baras CoinsCode EventChanges - 10 in one redeem
Reroll CubesQuest: clear 500 Infinite Mode waves - 15
YenPull and keep Fastwagon (only source, not code-driven)
Primal CoreRaids and dailies (not code-driven, rate unpublished)

Codes rotate out fast (see the active list on the homepage) - if a code below has expired by the time you read this, the AFK Chamber and daily/weekly quests are the fallback for Gems, Gold and Trait Shards.

Mechanics glossary

The systems people search for by name, without re-explaining the whole menu.

Banners

Basic (default pool), Selection (Lv10+, lock one Mythic target), Event (limited-time, own currency).

Rarity vs. tier

Rarity (Common < Rare < Epic < Legendary < Mythic < Secret) is pull odds. Tier (S - A - B - C - D) is current meta strength. They don't always agree.

Evolution & trait reroll

Secret-rarity units are evolution-only. Reroll a unit's trait (25 Trait Shards/try) before you evolve it - the trait carries through and re-rolling after costs more.

Daily / weekly cadence

AFK Chamber and 3 Daily Challenges reset daily. Bounty Tickets and Primal Core farming run on a weekly rhythm.

UPD 0.75 - what changed / current status

What's actually live right now. We don't have a real dev-published patch-note diff to quote, so this is the dated, sourced state of the game rather than an invented changelog.

  • UPD 1.5 is the current patch. Codes last cross-checked against the public code lists 2026-07-14. Game released 2026-06-13.
  • Biggest active redeem right now: DifficultyChanges! - 100 Trait Shards · 2k Gems · 3 Perfect Cubes.
  • 29 older codes have expired, including the original launch-week CCU-milestone series (Tysm5kCCU! through Tysm80kCCU!) and the prior UPD0.5! patch code - kept on the codes page so a stray one you find in an old screenshot doesn't read as a typo.
  • Gometa's fusion material list was cross-checked against live UPD 0.75 data on 2026-07-02 - still the only evolution chain on the site with a fully itemized cost.

This is early-access-era content (CCU-milestone codes tell you that much) - expect costs and drop rates to keep moving patch to patch. We re-verify the active code list daily.

Official Discord, Trello & wiki - what actually exists

Search interest for "Anime Squadron Trello" and "Anime Squadron wiki" is real, so here's the honest state of each as of UPD 0.75:

Discord - official, exists

https://discord.com/invite/JYeG2zEBNm is Komplex Studio's real channel for patch notes and code drops.

Trello - not published

No public roadmap board as of UPD 0.75. If one launches, the Discord will announce it first.

Wiki - not published (this page is the closest thing)

No developer-run wiki exists. This page and the rest of the site are community-verified, not official.

Anime Squadron wiki FAQ

Is there an official Anime Squadron wiki?

No - Komplex Studio hasn't published one, and the third-party wikis that show up in search results aren't developer-run. This page is our attempt at the same job: one place to look up any currency, mechanic, unit or code, sourced from our own verified unit data and in-game testing rather than scraped from other wikis.

Is there an official Anime Squadron Trello?

No. Some Roblox games run a public Trello board for their roadmap and bug tracker - Anime Squadron doesn't have one as of UPD 0.75. The Discord is the closest official source for patch-note changes; we cross-check that against community farming guides and flag anywhere a number isn't public yet (see the evolution guide's Gometa material list for an example).

What currencies does Anime Squadron have?

Eight, functionally: Gems (premium, banner pulls), Gold (evolution fusions and upgrades), Yen (Fastwagon-dedicated economy unit (Falcon also boosts Yen gain)), Trait Shards (rerolling), Reroll Cubes and Bounty Tickets (quest/weekly rewards), Baras Coins (event banner), and Primal Cores (evolution material rather than a spendable currency). The glossary above has the full breakdown with sources.

What's the fastest way to look something up on this site?

Type it into the search box above. It searches unit names, currency names, mechanic names and active codes at once and links straight to the deep page - the tier list, the unit page, the evolution guide, or wherever the full answer lives.

How is this different from just checking the Discord?

The Discord is faster for breaking news (a new code, a patch announcement) but has no search and no persistent reference - old messages scroll away. This page is the opposite: not always the very first place a code appears, but everything stays put and stays searchable.

Go deeper than the glossary

This page is the index. These are the full guides it points to.