Best Anime Squadron Units (UPD 0.75): Tier List Explained
Best Anime Squadron units in UPD 0.75: why the S-tier carries like Gometa, Berserker, and Woo win, plus who to invest in first.
What "S-tier" actually means here
A tier list is only useful if you know what it is ranking for. In Anime Squadron, the S-tier is built around one question: how much work does this unit do once it is fully invested? That means trait, gear, and (for the top end) an evolution. A few units look amazing on a fresh pull and then stall. Others look mediocre until you reroll them to Superior and slot a Mythic gear set. The list below sorts units the way they perform at the top of that curve, not the moment they land in your roster.
I keep the full interactive board on the tier list page, but the short version is twelve units in S, five in A, and a long tail below that. The interesting part is not the names. It is the reasoning, because that is what tells you where your Gems and Trait Shards should go.
The S-tier, and why each one earns it
The twelve S-tier units split into two groups: evolve-only Secrets and pull-able Mythics.
The evolve-only Secrets are the heavy carries. Gometa (SSJ4) sits at the top as the DPS anchor, reached through the Goki to Goki FP to Primal Fusion questline. Berserker (Enraged) is the bruiser you build from Eclipse raid drops. Woo (Shadow) is a summoner-DPS that scales with adds on screen. Falcon (Dark), Shanron (Omega), and Madora (Gunbai) round out the evolve carries, each tied to a specific raid act. These six are S because their ceiling is the highest in the game, not because they are easy to get. They are the opposite of easy.
The pull-able Mythics give you S-tier power without a multi-day questline. Puppeteer (Transcendent) is an aggro tank that soaks the lane while still contributing damage, and it is farmed from the Katakara Bridge Challenge rather than pulled from a banner. Shinks is the best support in the roster, a Blessed-trait buffer that lifts everyone around it. Skeleton Knight (Resonance) is a tank that still deals damage after its Resonance evolve. Baras (Meteoric Burst) is event-banner burst. Garu (Half-Monster) is a Deadly-trait bruiser. And then there is the odd one out: Fastwagon.
Fastwagon is S-tier for a reason that has nothing to do with damage
Fastwagon is an Epic at a 2.75% pull rate, which is common compared to the 0.05% Mythics. On paper it does not belong next to Gometa. It earns its slot because it is the dedicated money unit (Falcon boosts Yen gain too) in the game. Its Wealthy trait and Yen gear set generate in-match currency, and Yen is what funds your perks and crafting over a session.
I rank it S because it changes how fast every other unit comes online. You are not deploying Fastwagon to clear a wave. You are deploying it so the rest of your squad has the Yen to actually fight. New players skip it because the damage number is small. That is the single most common roster mistake I see.
A-tier: strong, just a notch below
The A-tier is where solid units live that are not quite carries. Karashi (Sharingan) has the fastest attack speed in the game, which makes it excellent against single high-health targets, but it lacks the AoE that pushes a unit into S. Vegata (SSJ4 FP) and Goki (SSJ4 FP) are both strong DPS, and Goki FP doubles as the step on the road to Gometa, so investing in it is rarely wasted. Shield Hero and Rudaus cover tank and mage roles at a Legendary 0.85% rate, dependable without being flashy.
If you cannot reach the evolve Secrets yet, an A-tier core will carry you comfortably through mid-game content.
The lower tiers are not all garbage
B through D get written off too quickly. The D-tier Commons like Michigo, Asto, and Goki (base) are starters, but Goki (base) is the seed of the entire Gometa chain, so the worst-looking unit on the list is also the start of the best one. That is the trap of reading a tier list literally: a unit's letter grade describes its finished combat value, not its role in your account. Some of the B-tier Epics like Rizzuto (Sage) and Zemitsu fill early support and burst gaps perfectly well while you build toward the top end. Use them, just do not pour scarce Trait Shards into them. The rule is to play the lower tiers and invest in the higher ones.
Who to invest in first
Investment order matters more than which units you own, because Trait Shards and Mythic gear are scarce early. Here is the priority I actually follow:
- Fastwagon first. Get the economy running before anything else. A pulled Fastwagon pays for every other investment.
- One A-tier DPS you already have. Goki (SSJ4 FP) is the smart pick because the investment carries forward into Gometa. Reroll it toward Superior once it is a confirmed keeper.
- A support, ideally Shinks. Support multiplies your whole squad, so a single Blessed support out-values a second damage dealer in most comps.
- Then commit to one evolve carry. Pick a single Secret questline (Gometa, Woo Shadow, or Shanron Omega) and farm it to completion rather than spreading thin across three half-finished evolutions.
If you want to see how many Gems an evolution path or trait reroll will cost before you commit, the calculators page does the math so you are not guessing.
Common mistakes that wreck a roster
- Rerolling traits on units you will replace. Trait Shards are too rare to spend on a B-tier filler unit. Reroll only confirmed long-term carries.
- Evolving before rerolling. Reroll the trait first, then evolve. Doing it in the wrong order wastes Shards on a form you are about to leave behind. The trait reroll guide covers the order in detail.
- Ignoring gear sets. A Mythic gear set bonus is a real damage jump. An S-tier unit with no set bonus underperforms an A-tier unit that has one.
- Chasing every Secret at once. Pick one evolve questline and finish it.
A note on accuracy
Tiers shift every patch. Komplex Studio has been pushing frequent updates during early access, and a single buff can move a unit a full tier. The rankings here reflect UPD 0.75 community consensus as of late June 2026. Drop rates and unit kits can change, so treat this as a strong starting point rather than gospel, and check the in-game recruit screen for the current odds before you commit Gems.
Start with the economy unit, build one DPS you can carry into an evolution, add a support, and the rest of the list falls into place. When you are ready to pick your first carry, the Gometa evolution guide walks the longest road in the game step by step.